AI Insights · Timothy · July 2025
Top 5 Boxing Games on iOS in Egypt: Q2 2025 Performance
Explore the performance trends of the top boxing games on iOS in Egypt during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the boxing game category on iOS in Egypt saw interesting trends among the top five applications. According to data from Sensor Tower, these apps showcased varied performance in terms of downloads, revenue, and active users.
ONE Fight Arena by Animoca Brands experienced fluctuations in weekly revenue, peaking at approximately $55 in late March and showing a decline towards the end of June. The downloads started strong with 43 in the first week of April but dropped significantly as the quarter progressed.
Boxing Star: Boxing Fight Game from THUMBAGE showed a notable peak in weekly downloads at 104 in mid-April. Its revenue also saw a high during the same period, reaching $55. The active users, however, declined from 99 in late April to 57 by the end of June.
Real Boxing 2 by Vivid Games S.A. demonstrated a steady increase in weekly downloads, hitting a peak of 609 in early June. Despite a moderate revenue trend, it maintained a robust active user base, reaching 883 at the start of June.
WWE Mayhem from Reliance Games had a consistent performance with weekly downloads peaking at 173 in mid-June. Revenue remained stable, with a slight increase to $30 in early June. Active users also showed growth, reaching 269 by the end of the quarter.
Lastly, Real Boxing: KO Fight Club, also by Vivid Games S.A., had a gradual increase in downloads, peaking at 52 in early June. Its revenue remained relatively stable throughout the quarter, with active users maintaining a steady count, peaking at 81 mid-June.
For more detailed insights and data, Sensor Tower provides comprehensive analytics to understand these trends further.